RS-15901Modded server
RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustDev release test (local only)?
Currently, RustDev release test (local only) is offline; the last sighting was 13 hours ago. Over the past seven days, the average player count was 0.
How is RustDev release test (local only) ranked?
Ranked #15,901 on seven-day player hours, RustDev release test (local only) is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustDev release test (local only)?
These Top Rust Servers lists include RustDev release test (local only): Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustDev release test (local only)?
The game's server browser reads the tags that RustDev release test (local only) publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on RustDev release test (local only)?
RustDev release test (local only) uses a procedural map, which the game generates.
What settings and rules does RustDev release test (local only) use?
The name RustDev release test (local only) does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is RustDev release test (local only) on?
On Windows, RustDev release test (local only) operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the server location for RustDev release test (local only)?
No region is published by RustDev release test (local only). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 38.64.19.109:28015.
How reliable is RustDev release test (local only)?
Currently offline is RustDev release test (local only), last seen 13 hours ago. It spent 28 of the last 72 hours online across 3 days, giving 39% uptime. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe schedule
When does RustDev release test (local only) wipe?
Too few wipes are recorded for RustDev release test (local only) to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 19 hours ago.
Connection
What are the steps to join RustDev release test (local only)?
To connect, start Rust, hit F1, and enter client.connect 38.64.19.109:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.