RS-15894Modded server
RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:49 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustDev release-2 test (local only)?
Currently, RustDev release-2 test (local only) is offline; the last sighting was 7 hours ago. Over the past seven days, the average player count was 0.
How is RustDev release-2 test (local only) ranked?
The last seven days of player hours place RustDev release-2 test (local only) at #15,894, in the top 72% of ranked servers.
Tags, lists, and filters
Where does RustDev release-2 test (local only) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RustDev release-2 test (local only): Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on RustDev release-2 test (local only)?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags RustDev release-2 test (local only) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on RustDev release-2 test (local only)?
RustDev release-2 test (local only) uses a procedural map, which the game generates.
What does RustDev release-2 test (local only) run for rules and settings?
No gather rate is given in the name RustDev release-2 test (local only). Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What version is RustDev release-2 test (local only) running?
Rust network protocol 2634 and build 167781 is what RustDev release-2 test (local only) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of RustDev release-2 test (local only)?
There is no region published by RustDev release-2 test (local only). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 38.64.19.109:28415.
How reliable is RustDev release-2 test (local only)?
Currently offline is RustDev release-2 test (local only), last seen 7 hours ago. It spent 15 of the last 72 hours online across 3 days, giving 21% uptime. It was first observed by Top Rust Servers on 11 October 2026.
Wipe details
What happens on wipe day on RustDev release-2 test (local only)?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.
On what schedule does RustDev release-2 test (local only) wipe?
Not enough wipe data exists yet to identify the rhythm of RustDev release-2 test (local only). Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 10 hours ago.
Connection
How can I connect to RustDev release-2 test (local only)?
Use the console: open Rust, press F1, and type client.connect 38.64.19.109:28415. Or simply click Launch Rust here; it opens the game through Steam and connects you.