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Live Servers11,451 Players34,972 Populated3,028 Fresh wipes · 3h94 Scanevery 5 min

RS-15894Modded server

RustDev release test (local only)

Offline 38.64.19.137:28015 checked 5d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,894
top 72%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RustDev release test (local only)?

Currently, RustDev release test (local only) is offline; the last sighting was 5 days 2 hours ago. Over the past seven days, the average player count was 0.

How is RustDev release test (local only) ranked?

Ranked #15,894 on seven-day player hours, RustDev release test (local only) is in the top 72% of all ranked servers.

Tags and filters

Where does RustDev release test (local only) appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustDev release test (local only): Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustDev release test (local only)?

Published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on RustDev release test (local only)?

RustDev release test (local only) uses a procedural map, which the game generates.

What settings and rules does RustDev release test (local only) use?

You will not find a gather rate in the name RustDev release test (local only). Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on RustDev release test (local only)?

Rust network protocol 2634 and build 166652 is what RustDev release test (local only) runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can RustDev release test (local only) be found?

A region is not published by RustDev release test (local only). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 38.64.19.137:28015.

What is the uptime of RustDev release test (local only)?

RustDev release test (local only) is offline now; the last time it was seen was 5 days 2 hours ago. It spent 12 of the last 168 hours online across 7 days, giving 7% uptime. The first time Top Rust Servers saw it was on 4 October 2026.

Wipe schedule

When does RustDev release test (local only) wipe?

Too few wipes are recorded for RustDev release test (local only) to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 10 hours ago.

Joining the server

What is the process to join RustDev release test (local only)?

To connect, start Rust, hit F1, and enter client.connect 38.64.19.137:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.