RS-15836Modded server
RustDev release test (local only)
Offline 38.64.19.137:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RustDev release test (local only)?
Currently, RustDev release test (local only) is offline; the last sighting was 5 days 11 hours ago. Over the past seven days, the average player count was 0.
How is RustDev release test (local only) ranked?
Ranked #15,836 on seven-day player hours, RustDev release test (local only) is in the top 72% of all ranked servers.
Tags and filters
Where does RustDev release test (local only) appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustDev release test (local only): Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustDev release test (local only)?
Published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on RustDev release test (local only)?
RustDev release test (local only) uses a procedural map, which the game generates.
What settings and rules does RustDev release test (local only) use?
You will not find a gather rate in the name RustDev release test (local only). Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on RustDev release test (local only)?
Rust network protocol 2634 and build 166652 is what RustDev release test (local only) runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can RustDev release test (local only) be found?
A region is not published by RustDev release test (local only). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 38.64.19.137:28015.
What is the uptime of RustDev release test (local only)?
RustDev release test (local only) is offline now; the last time it was seen was 5 days 11 hours ago. It spent 12 of the last 168 hours online across 7 days, giving 7% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe schedule
When does RustDev release test (local only) wipe?
Too few wipes are recorded for RustDev release test (local only) to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 19 hours ago.
Joining the server
What is the process to join RustDev release test (local only)?
To connect, start Rust, hit F1, and enter client.connect 38.64.19.137:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.