Top Rust ServersObservatory · live
Live Servers11,444 Players34,582 Populated3,010 Fresh wipes · 3h98 Scanevery 5 min

RS-6527Modded server

Rust Roleplayers

Online 40.160.19.130:28015 checked 6m ago

vanillamoddedcarbon
Connect
Players now
0/ ?
7-day average
0
peak 3
Rank
#6,527
top 29%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:03 UTC6d ago 3 – running 2
Thu 8 Oct, 03:40 UTC7d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC7d ago 3 – 0.4 days 0
Thu 1 Oct, 17:58 UTC FW13d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC15d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC16d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC18d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC22d ago 3 halved by day 2 3.7 days 1
Tue 22 Sep, 01:04 UTC23d ago 1 – 0.9 days 0
Sun 13 Sep, 23:02 UTC31d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rust Roleplayers?

A live count of 0 players is on Rust Roleplayers right now. Its seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

Where does Rust Roleplayers sit in the rankings?

The last seven days of player hours place Rust Roleplayers at #6,527, in the top 29% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Rust Roleplayers?

These Top Rust Servers lists count Rust Roleplayers among their servers: Top modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rust Roleplayers?

gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): It has 0 slots; ts200 (Group limit): No more than 200 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags Rust Roleplayers publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Rust Roleplayers?

A procedural map of size 2,500 with seed 1337, created by the game, is in use on Rust Roleplayers. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

Which settings and rules apply on Rust Roleplayers?

The name Rust Roleplayers does not state a gather rate. The maximum group size is 200 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Rust Roleplayers on?

Rust network protocol 2634 and build 167231 is what Rust Roleplayers runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Rust Roleplayers perform?

Its average server fps over the last 48 hours was 60, with a low of 60. At its peak, it held 32,001 entities: everything from buildings to deployables and more. At its highest, it consumed 2,736 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can Rust Roleplayers be found?

There is no region published by Rust Roleplayers. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 40.160.19.130:28015.

How reliable is Rust Roleplayers?

The server Rust Roleplayers is currently online. Going by its reported uptime, it restarted about 7 days 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on Rust Roleplayers?

Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 1 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Rust Roleplayers wipe?

Wipes on Rust Roleplayers follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 8 hours ago.

How to join

What is the process to join Rust Roleplayers?

Use the console: open Rust, press F1, and type client.connect 40.160.19.130:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://www.rustroleplayers.com.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167231,ts200

Game

gmvanilla
Game mode Vanilla survival mode.
mp0
Max players It has 0 slots.
ts200
Group limit No more than 200 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.