Top Rust ServersObservatory · live
Live Servers11,582 Players52,532 Populated3,462 Fresh wipes · 3h131 Scanevery 5 min

RS-11154Modded server

Rust RP Test Server

Online 40.160.19.130:29015 checked 12m ago

vanillamoddedcarbon
Connect
Players now
0/ ?
7-day average
0
peak 2
Rank
#11,154
top 50%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:59 UTC2d ago 2 – running 0
Thu 1 Oct, 17:59 UTC FW13d ago 1 halved by day 1 10.2 days 1
Thu 17 Sep, 23:28 UTC26d ago 1 halved by day 1 13.8 days 0
Wed 16 Sep, 00:24 UTC28d ago 1 – 2 days 1
Mon 14 Sep, 02:09 UTC30d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Rust RP Test Server?

The current player count on Rust RP Test Server is 0. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 0 players.

What is the ranking of Rust RP Test Server?

The last seven days of player hours place Rust RP Test Server at #11,154, in the top 50% of ranked servers.

Tags, lists, and filters

Where does Rust RP Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Rust RP Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Rust RP Test Server?

The game's server browser reads the tags that Rust RP Test Server publishes: gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): There are 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What settings and rules does Rust RP Test Server use?

No gather rate is given in the name Rust RP Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Rust RP Test Server?

Rust network protocol 2634 and build 167398 is what Rust RP Test Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rust RP Test Server be found?

A region is not published by Rust RP Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 40.160.19.130:29015.

How reliable is Rust RP Test Server?

Rust RP Test Server is online at the moment. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on Rust RP Test Server?

Across recent wipes, the busiest times averaged 1 players. 19 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does Rust RP Test Server wipe?

There is no way to predict the next wipe on Rust RP Test Server, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 21 hours ago.

How to join

What is the process to join Rust RP Test Server?

To connect, start Rust, hit F1, and enter client.connect 40.160.19.130:29015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp0
Max players There are 0 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.