RS-11040Modded server
Gamers_Republic Test Server
Online 41.76.213.81:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC1h ago | – | – | running | 0 |
| Sat 3 Oct, 06:59 UTC10d ago | 0 | – | – | 0 |
| Wed 16 Sep, 11:04 UTC27d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Gamers_Republic Test Server?
On 50 slots, Gamers_Republic Test Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
How is Gamers_Republic Test Server ranked?
The last seven days of player hours place Gamers_Republic Test Server at #11,040, in the top 49% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Gamers_Republic Test Server?
These Top Rust Servers lists include Gamers_Republic Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Gamers_Republic Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts50 (Group limit): No more than 50 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Gamers_Republic Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Gamers_Republic Test Server?
Gamers_Republic Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.
Which settings and rules apply on Gamers_Republic Test Server?
You will not find a gather rate in the name Gamers_Republic Test Server. Up to 50 players can be in a group. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Gamers_Republic Test Server running?
On Windows, Gamers_Republic Test Server operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Gamers_Republic Test Server perform?
Its average server fps over the last 48 hours was 30, with a low of 30. At its peak, it held 68,760 entities: everything from buildings to deployables and more. Its memory use reached 3,302 MB at most. Players feel lag when fps drops and entities increase.
Where can Gamers_Republic Test Server be found?
No region is published by Gamers_Republic Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 41.76.213.81:28025 is its address.
How reliable is Gamers_Republic Test Server?
Gamers_Republic Test Server is online at the moment. Going by its reported uptime, it restarted about 9 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Gamers_Republic Test Server?
Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
When does Gamers_Republic Test Server wipe?
No next wipe can be predicted for Gamers_Republic Test Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 1 hours ago.
How to join
How can I connect to Gamers_Republic Test Server?
Use the console: open Rust, press F1, and type client.connect 41.76.213.81:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://gamersrepublic91.wixsite.com/gamers_republic.
