RS-15216Modded server
TEST SERVER
Online 42.114.93.106:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST SERVER?
TEST SERVER is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of TEST SERVER?
The last seven days of player hours place TEST SERVER at #15,216, in the top 70% of ranked servers.
Tags, lists, and filters
Where does TEST SERVER show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST SERVER among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST SERVER?
The game's server browser reads the tags that TEST SERVER publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on TEST SERVER?
A procedural map, created by the game, is in use on TEST SERVER.
Which settings and rules apply on TEST SERVER?
The name TEST SERVER does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is TEST SERVER on?
TEST SERVER uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST SERVER?
A region is not published by TEST SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 42.114.93.106:28015 is its address.
How reliable is TEST SERVER?
The server TEST SERVER is currently online. The first time Top Rust Servers saw it was on 20 October 2026.
Wipe details
On what schedule does TEST SERVER wipe?
Not enough wipe data exists yet to identify the rhythm of TEST SERVER. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 hours ago.
Joining the server
What are the steps to join TEST SERVER?
To connect, start Rust, hit F1, and enter client.connect 42.114.93.106:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.