RS-15360Modded server
Merch's test server
Offline 45.113.94.48:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC20d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC21d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC23d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC24d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC27d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC28d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Merch's test server?
Currently, Merch's test server is offline; the last sighting was 19 days 14 hours ago.
How is Merch's test server ranked?
The last seven days of player hours place Merch's test server at #15,360, in the top 70% of ranked servers. In the quad category, it ranks #615.
Tags, lists, and filters
Where does Merch's test server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Merch's test server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the tags on Merch's test server?
Published by Merch's test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Merch's test server?
A procedural map of size 4,000 with seed 579120958, created by the game, is in use on Merch's test server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
Which settings and rules apply on Merch's test server?
You will not find a gather rate in the name Merch's test server. Up to 4 players are allowed per group (quad). survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Merch's test server running?
Rust network protocol 2633 and build 165217 is what Merch's test server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Merch's test server?
A region is not published by Merch's test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.113.94.48:28015 is its address.
How reliable is Merch's test server?
The server Merch's test server is down at the moment, with its last appearance 19 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on Merch's test server?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
When does Merch's test server wipe?
There is no way to predict the next wipe on Merch's test server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 11 hours ago.
How to join
How can I connect to Merch's test server?
To connect manually, open the console with F1 and type client.connect 45.113.94.48:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.