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Live Servers11,661 Players61,086 Populated3,720 Fresh wipes · 3h148 Scanevery 5 min

RS-15360Modded server

Merch's test server

Offline 45.113.94.48:28015 checked 19d ago

quad moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,360
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC20d ago 1 – running 1
Tue 22 Sep, 11:15 UTC21d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC23d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC24d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC27d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC28d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC29d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Merch's test server?

Currently, Merch's test server is offline; the last sighting was 19 days 14 hours ago.

How is Merch's test server ranked?

The last seven days of player hours place Merch's test server at #15,360, in the top 70% of ranked servers. In the quad category, it ranks #615.

Tags, lists, and filters

Where does Merch's test server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Merch's test server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is the meaning of the tags on Merch's test server?

Published by Merch's test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Merch's test server?

A procedural map of size 4,000 with seed 579120958, created by the game, is in use on Merch's test server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on Merch's test server?

You will not find a gather rate in the name Merch's test server. Up to 4 players are allowed per group (quad). survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Merch's test server running?

Rust network protocol 2633 and build 165217 is what Merch's test server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Merch's test server?

A region is not published by Merch's test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.113.94.48:28015 is its address.

How reliable is Merch's test server?

The server Merch's test server is down at the moment, with its last appearance 19 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on Merch's test server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does Merch's test server wipe?

There is no way to predict the next wipe on Merch's test server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 11 hours ago.

How to join

How can I connect to Merch's test server?

To connect manually, open the console with F1 and type client.connect 45.113.94.48:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Running game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.