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Live Servers11,520 Players46,392 Populated3,251 Fresh wipes · 3h107 Scanevery 5 min

RS-1021Community server

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 14m ago

oxide
Connect
Players now
3/ 101
3% full
7-day average
11
peak 33
Rank
#1,021
top 5% · #102 in EA
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
01020304001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 19% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak27players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:03 UTC1d ago – – running 0
Mon 12 Oct, 09:06 UTC2d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC3d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC6d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC8d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC12d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC18d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC21d ago 24 held half 3.1 days 3
Mon 21 Sep, 22:30 UTC23d ago 33 – 1.9 days 0
Mon 21 Sep, 12:18 UTC23d ago 30 – 0.4 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on 【南瓜】Build-Test?

【南瓜】Build-Test is showing 3 players on 101 slots right now. A seven-day average of 11 players was reached, peaking at 33. At 13:00 UTC it was busiest in the last 48 hours, averaging 20 players.

How is 【南瓜】Build-Test ranked?

On seven-day player hours, 【南瓜】Build-Test ranks #1,021 overall, in the top 5% of ranked servers and #102 across Asia.

Tags and filters

Where does 【南瓜】Build-Test appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 【南瓜】Build-Test: Best Rust build servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.

How should you read the tags on 【南瓜】Build-Test?

The game's server browser reads the tags that 【南瓜】Build-Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp101 (Max players): There are 101 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^k (Build server): Design and practise base building; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser puts it in East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on 【南瓜】Build-Test?

The map on 【南瓜】Build-Test is procedural, size 4,000, seed 1361858059, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does 【南瓜】Build-Test run for rules and settings?

No gather rate is given in the name 【南瓜】Build-Test. Up to 8 players per group, as the game defaults. build & creative is the game mode, no gathering, just sandbox building. It appears under Community in the server browser and is a community server. Oxide plugins are in use. VAC anti-cheat is inactive.

About the server

What Rust version is 【南瓜】Build-Test on?

Rust network protocol 2634 and build 166494 is what 【南瓜】Build-Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does 【南瓜】Build-Test perform?

The last 48 hours saw it average 46 server fps, never going under 23. At its peak, it held 155,025 entities: everything from buildings to deployables and more. At its highest, it consumed 5,692 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can 【南瓜】Build-Test be found?

【南瓜】Build-Test uses its EA tag to list itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.125.45.246:28015.

Is 【南瓜】Build-Test currently online?

Right now, 【南瓜】Build-Test is up and running. Going by its reported uptime, it restarted about 25 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on 【南瓜】Build-Test?

Across recent wipes, the busiest times averaged 27 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does 【南瓜】Build-Test wipe?

Wipes on 【南瓜】Build-Test follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 hours ago.

Connection

What is the process to join 【南瓜】Build-Test?

Use the console: open Rust, press F1, and type client.connect 45.125.45.246:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2634,^k,EA,gmrust,cs166494,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp101
Max players There are 101 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Gameplay

^k
Build server Design and practise base building.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.