RS-1021Community server
【南瓜】Build-Test
Online EA 45.125.45.246:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 19% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:03 UTC1d ago | – | – | running | 0 |
| Mon 12 Oct, 09:06 UTC2d ago | 25 | – | 1.5 days | 15 |
| Sun 11 Oct, 17:55 UTC3d ago | 25 | – | 0.6 days | 2 |
| Thu 8 Oct, 13:33 UTC6d ago | 32 | held half | 3.2 days | 0 |
| Tue 6 Oct, 10:36 UTC8d ago | 24 | held half | 2.1 days | 12 |
| Fri 2 Oct, 04:30 UTC12d ago | 25 | held half | 4.3 days | 0 |
| Sun 27 Sep, 00:04 UTC18d ago | 31 | held half | 5.2 days | 5 |
| Wed 23 Sep, 21:05 UTC21d ago | 24 | held half | 3.1 days | 3 |
| Mon 21 Sep, 22:30 UTC23d ago | 33 | – | 1.9 days | 0 |
| Mon 21 Sep, 12:18 UTC23d ago | 30 | – | 0.4 days | 24 |
| Thu 17 Sep, 23:45 UTC27d ago | 27 | held half | 3.5 days | 3 |
| Sun 13 Sep, 16:19 UTC31d ago | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on 【南瓜】Build-Test?
【南瓜】Build-Test is showing 3 players on 101 slots right now. A seven-day average of 11 players was reached, peaking at 33. At 13:00 UTC it was busiest in the last 48 hours, averaging 20 players.
How is 【南瓜】Build-Test ranked?
On seven-day player hours, 【南瓜】Build-Test ranks #1,021 overall, in the top 5% of ranked servers and #102 across Asia.
Tags and filters
Where does 【南瓜】Build-Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find 【南瓜】Build-Test: Best Rust build servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.
How should you read the tags on 【南瓜】Build-Test?
The game's server browser reads the tags that 【南瓜】Build-Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp101 (Max players): There are 101 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^k (Build server): Design and practise base building; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser puts it in East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on 【南瓜】Build-Test?
The map on 【南瓜】Build-Test is procedural, size 4,000, seed 1361858059, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does 【南瓜】Build-Test run for rules and settings?
No gather rate is given in the name 【南瓜】Build-Test. Up to 8 players per group, as the game defaults. build & creative is the game mode, no gathering, just sandbox building. It appears under Community in the server browser and is a community server. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What Rust version is 【南瓜】Build-Test on?
Rust network protocol 2634 and build 166494 is what 【南瓜】Build-Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
How well does 【南瓜】Build-Test perform?
The last 48 hours saw it average 46 server fps, never going under 23. At its peak, it held 155,025 entities: everything from buildings to deployables and more. At its highest, it consumed 5,692 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can 【南瓜】Build-Test be found?
【南瓜】Build-Test uses its EA tag to list itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.125.45.246:28015.
Is 【南瓜】Build-Test currently online?
Right now, 【南瓜】Build-Test is up and running. Going by its reported uptime, it restarted about 25 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on 【南瓜】Build-Test?
Across recent wipes, the busiest times averaged 27 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
When does 【南瓜】Build-Test wipe?
Wipes on 【南瓜】Build-Test follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 hours ago.
Connection
What is the process to join 【南瓜】Build-Test?
Use the console: open Rust, press F1, and type client.connect 45.125.45.246:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.