RS-14659Modded server
local
Offline 45.134.79.90:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on local?
Currently, local is offline; the last sighting was 5 days 11 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is local ranked?
The last seven days of player hours place local at #14,659, in the top 66% of ranked servers.
Server tags and lists
Where does local appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find local: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on local?
The game's server browser reads the tags that local publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on local?
A procedural map, created by the game, is in use on local.
What settings and rules does local use?
No gather rate is given in the name local. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What is the Rust version on local?
On Windows, local operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the server location for local?
There is no region published by local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.134.79.90:28015.
How reliable is local?
The server local is down at the moment, with its last appearance 5 days 11 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe schedule
On what schedule does local wipe?
The record holds too few wipes to determine local's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 19 hours ago.
Joining the server
How can I connect to local?
To connect manually, open the console with F1 and type client.connect 45.134.79.90:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.