RS-15025Modded server
BoxBoxRust - Devblog 116
Offline 45.137.202.101:28065 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is BoxBoxRust - Devblog 116?
Currently, BoxBoxRust - Devblog 116 is offline; the last sighting was 30 days 2 hours ago.
How is BoxBoxRust - Devblog 116 ranked?
Ranked #15,025 on seven-day player hours, BoxBoxRust - Devblog 116 is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry BoxBoxRust - Devblog 116?
These Top Rust Servers lists count BoxBoxRust - Devblog 116 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the tags on BoxBoxRust - Devblog 116?
mp250 (Max players): There are 250 slots; v1381 (Protocol): To join, your game must be on protocol 1381; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; h2fba143e (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags BoxBoxRust - Devblog 116 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on BoxBoxRust - Devblog 116?
BoxBoxRust - Devblog 116 uses a procedural map, which the game generates.
Which settings and rules apply on BoxBoxRust - Devblog 116?
No gather rate is given in the name BoxBoxRust - Devblog 116. A group limit is not made public. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is BoxBoxRust - Devblog 116 on?
On Windows, BoxBoxRust - Devblog 116 operates Rust network protocol 1381. The protocol must match for you to join; Steam will update your game.
What is the server location for BoxBoxRust - Devblog 116?
No region is published by BoxBoxRust - Devblog 116. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.137.202.101:28065 is its address.
What is the uptime of BoxBoxRust - Devblog 116?
The server BoxBoxRust - Devblog 116 is down at the moment, with its last appearance 30 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
When does BoxBoxRust - Devblog 116 wipe?
Too few wipes are recorded for BoxBoxRust - Devblog 116 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC.
Joining the server
What is the process to join BoxBoxRust - Devblog 116?
Use the console: open Rust, press F1, and type client.connect 45.137.202.101:28065. Or simply click Launch Rust here; it opens the game through Steam and connects you.