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Live Servers11,642 Players54,306 Populated3,491 Fresh wipes · 3h134 Scanevery 5 min

RS-15229Modded server

LONG WAR Server

Online 45.138.174.22:28912 checked 7m ago

vanillamoddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,229
top 68%
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75107:0010:0013:0015:0018:0021:00Wiped Tue 13 Oct, 07:27 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
02040608007:0010:0013:0015:0018:0021:00Wiped Tue 13 Oct, 07:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.9 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:27 UTC15h ago – – running 0
Sat 19 Sep, 09:53 UTC24d ago 7 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on LONG WAR Server?

On 100 slots, LONG WAR Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 07:00 UTC, when it averaged 0 players.

What is the ranking of LONG WAR Server?

On player hours across seven days, LONG WAR Server is #15,229, inside the top 68% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry LONG WAR Server?

These Top Rust Servers lists count LONG WAR Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on LONG WAR Server?

Published by LONG WAR Server for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on LONG WAR Server?

The map on LONG WAR Server is procedural, size 4,500, seed 1234, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does LONG WAR Server use?

The name LONG WAR Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is LONG WAR Server on?

On Linux, LONG WAR Server operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

How well does LONG WAR Server perform?

Over the last two days, it ran at an average of 50 server fps, minimum 25. The maximum entities it carried was 112,395, covering buildings, deployables and the rest. Its memory use reached 3,216 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for LONG WAR Server?

No region is published by LONG WAR Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.138.174.22:28912.

What is the uptime of LONG WAR Server?

Right now, LONG WAR Server is up and running. Going by its reported uptime, it restarted about 8 hours ago. It spent 84 of the last 168 hours online across 7 days, giving 50% uptime. It was first observed by Top Rust Servers on 18 September 2026.

Wipe cycle

What can you expect on wipe day on LONG WAR Server?

The average busiest count over recent wipes is 7 players. 34 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

On what schedule does LONG WAR Server wipe?

Not enough wipe data exists yet to identify the rhythm of LONG WAR Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours ago.

How to join

What is the process to join LONG WAR Server?

Use the console: open Rust, press F1, and type client.connect 45.138.174.22:28912. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.