RS-···Modded server
ClanArena local test
Offline 45.140.188.201:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ClanArena local test?
Currently, ClanArena local test is offline; the last sighting was 31 days 2 hours ago.
Tags, lists, and filters
Where does ClanArena local test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ClanArena local test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ClanArena local test?
The game's server browser reads the tags that ClanArena local test publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts60 (Group limit): Team size is capped at 60; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ClanArena local test?
ClanArena local test uses a procedural map, which the game generates.
Which settings and rules apply on ClanArena local test?
You will not find a gather rate in the name ClanArena local test. A group holds at most 60 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is ClanArena local test running?
On Windows, ClanArena local test operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for ClanArena local test?
A region is not published by ClanArena local test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 45.140.188.201:28015.
How reliable is ClanArena local test?
Currently offline is ClanArena local test, last seen 31 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does ClanArena local test wipe?
The record holds too few wipes to determine ClanArena local test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 5 hours ago.
Joining the server
What is the process to join ClanArena local test?
Use the console: open Rust, press F1, and type client.connect 45.140.188.201:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.