RS-15977Modded server
[GER] Nerux-Network DEV Server
Online 45.142.182.84:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [GER] Nerux-Network DEV Server?
[GER] Nerux-Network DEV Server is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
How is [GER] Nerux-Network DEV Server ranked?
The last seven days of player hours place [GER] Nerux-Network DEV Server at #15,977, in the top 71% of ranked servers.
Tags, lists, and filters
Where does [GER] Nerux-Network DEV Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include [GER] Nerux-Network DEV Server: Best EU Rust servers, Top modded Rust servers, Top Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [GER] Nerux-Network DEV Server?
The game's server browser reads the tags that [GER] Nerux-Network DEV Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^r (Roleplay): It is a roleplay server; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on [GER] Nerux-Network DEV Server?
[GER] Nerux-Network DEV Server runs a procedural map of size 4,500 with seed 632742688, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as NeruxIsland.
What settings and rules does [GER] Nerux-Network DEV Server use?
No gather rate is given in the name [GER] Nerux-Network DEV Server. The group limit is the game's default of 8 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is [GER] Nerux-Network DEV Server on?
[GER] Nerux-Network DEV Server uses Rust network protocol 2633 and build 163493 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on [GER] Nerux-Network DEV Server?
Over the last two days, it ran at an average of 86 server fps, minimum 58. The maximum entities it carried was 129,537, covering buildings, deployables and the rest. Memory usage peaked at 4,638 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of [GER] Nerux-Network DEV Server?
The name of [GER] Nerux-Network DEV Server points to Europe, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.142.182.84:28015.
What is the uptime of [GER] Nerux-Network DEV Server?
Right now, [GER] Nerux-Network DEV Server is up and running. The uptime it gives suggests a restart around 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
On what schedule does [GER] Nerux-Network DEV Server wipe?
An estimate of [GER] Nerux-Network DEV Server's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 33 days 4 hours ago. Monthly wipes are declared in its tags.
Connection
How can I connect to [GER] Nerux-Network DEV Server?
To connect manually, open the console with F1 and type client.connect 45.142.182.84:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.
