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Live Servers11,445 Players32,363 Populated2,934 Fresh wipes · 3h89 Scanevery 5 min

RS-8048Modded server

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]

Online 45.146.81.11:27017 checked 12m ago

2x duo weekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#8,048
top 36%
Last wipe
6d ago
weekly schedule
Next wipe
T− 14h
Thu 15 Oct, 20:14 UTC
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02505007501k06:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 36% of all ranked servers, and #306 of the duo servers (top 71%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 20:14 UTC, in 14h. Its weekly schedule tag · low confidence

usual gap4.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 1

Coming wipes

  1. T− 14hThu 15 Oct, 20:14 UTC
  2. T− 7d 14hThu 22 Oct, 20:14 UTC
  3. T− 14d 14hThu 29 Oct, 20:14 UTC
  4. T− 21d 13hThu 5 Nov, 19:00 UTCFW
  5. T− 28d 14hThu 12 Nov, 20:14 UTC
  6. T− 35d 14hThu 19 Nov, 20:14 UTC
  7. T− 42d 14hThu 26 Nov, 20:14 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:14 UTC6d ago 2 – running 0
Fri 2 Oct, 20:25 UTC12d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 18:58 UTC17d ago 4 halved by day 1 5.1 days 0
Wed 23 Sep, 17:59 UTC21d ago 1 halved by day 2 4 days 0
Sun 20 Sep, 13:49 UTC24d ago 2 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

On 200 slots, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.

What is the ranking of [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

Ranked #8,048 on seven-day player hours, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is in the top 36% of all ranked servers. In the duo category, it ranks #306.

Server tags and lists

On Top Rust Servers, which lists and filters carry [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

These Top Rust Servers lists count [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] among their servers: Rust servers with 2x gather rate, Duo-limited Rust servers, ranked by live players, Top modded Rust servers and Rust battlefield servers, ranked. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The game's server browser reads the tags that [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): There are 200 slots; ts2 (Group limit): No more than 2 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who operates [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

A mundoperdido.store hostname is published by [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]; no other server we track uses it.

Rules, settings, and map

What is the map on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The map on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is procedural, size 3,500, seed 1691757234, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The name [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] includes a 2x gather rate. A maximum of 2 players per group applies (duo). battlefield is the game mode, kits and high rates for rapid PvP. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is inactive.

Server info

What Rust version is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] on?

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The last 48 hours saw it average 373 server fps, never going under 29. Its entity count reached 71,276, including buildings, deployables and all other objects. At its highest, it consumed 2,670 MB of memory. Players feel lag when fps drops and entities increase.

Where can [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] be found?

There is no region published by [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.146.81.11:27017.

Is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] currently online?

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is online at the moment. The uptime it gives suggests a restart around 19 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe cycle

What can you expect on wipe day on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 3 hours in. Half the peak was held until the next wipe in 25% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] wipe?

The recorded wipes for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] are too few to confirm its schedule, so the prediction follows its tag. On Thursday 15 October at 20:14 UTC, the next wipe is anticipated. The world it is running now dates from 6 days 9 hours ago. Weekly wipes are stated in the server's tags.

How to join

What is the process to join [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

To connect manually, open the console with F1 and type client.connect 45.146.81.11:27017. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://mundoperdido.store.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^w,^v,^i,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players There are 200 slots.
ts2
Group limit No more than 2 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.