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Live Servers11,609 Players63,332 Populated3,722 Fresh wipes · 3h195 Scanevery 5 min

RS-14240Modded server

TemplarGaming - Experimental

Offline EU 45.151.44.6:28094 checked 9d ago

weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#14,240
top 63% · #2404 in EU
Last wipe
11d ago
weekly schedule
Next wipe
T− 2d 15h
Sun 18 Oct, 04:36 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 63% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 04:36 UTC, in 2d 15h. Its weekly schedule tag · low confidence

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 2d 15hSun 18 Oct, 04:36 UTC
  2. T− 9d 15hSun 25 Oct, 04:36 UTC
  3. T− 16d 15hSun 1 Nov, 04:36 UTC
  4. T− 21d 6hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 15hSun 8 Nov, 04:36 UTC
  6. T− 30d 15hSun 15 Nov, 04:36 UTC
  7. T− 37d 15hSun 22 Nov, 04:36 UTC
  8. T− 44d 15hSun 29 Nov, 04:36 UTC

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:36 UTC11d ago 1 – running 0
Wed 30 Sep, 22:57 UTC14d ago 1 – 3.2 days 1
Tue 22 Sep, 22:08 UTC22d ago 1 held half 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on TemplarGaming - Experimental?

TemplarGaming - Experimental is offline at this moment; the last signal was 9 days 15 hours ago.

Where does TemplarGaming - Experimental sit in the rankings?

In Europe, TemplarGaming - Experimental is #2,404 on seven-day player hours, with #14,240 overall and a top 63% position among ranked servers.

Server tags and lists

Where does TemplarGaming - Experimental appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TemplarGaming - Experimental: Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on TemplarGaming - Experimental?

The game's server browser reads the tags that TemplarGaming - Experimental publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts6 (Group limit): The team limit is 6; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who manages TemplarGaming - Experimental?

A templargaming.net hostname is published by TemplarGaming - Experimental and by 11 other servers we track, so the same operator most likely runs them.

Rules, settings, and map

What is the map on TemplarGaming - Experimental?

A custom map of size 3,500 is in use on TemplarGaming - Experimental, with the map file published and downloadable from this page.

What settings and rules does TemplarGaming - Experimental use?

You will not find a gather rate in the name TemplarGaming - Experimental. A group holds at most 6 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on TemplarGaming - Experimental?

On Windows, TemplarGaming - Experimental operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

What is the server location for TemplarGaming - Experimental?

TemplarGaming - Experimental uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 45.151.44.6:28094.

Is TemplarGaming - Experimental currently online?

Currently offline is TemplarGaming - Experimental, last seen 9 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.

Wipe cycle

What happens on wipe day on TemplarGaming - Experimental?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does TemplarGaming - Experimental wipe?

Its tag guides the prediction because the record holds too few wipes to confirm TemplarGaming - Experimental's schedule. The upcoming wipe is set for Sunday 18 October at 04:36 UTC. The present world has been live since 11 days 8 hours ago. Its tags carry a wipe schedule set to weekly.

Joining the server

How can I connect to TemplarGaming - Experimental?

To connect, start Rust, hit F1, and enter client.connect 45.151.44.6:28094. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://store.templargaming.net.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts6,^o^z,rustmaps

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players There are 200 slots.
ts6
Group limit The team limit is 6.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.