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Live Servers11,454 Players36,089 Populated2,942 Fresh wipes · 3h80 Scanevery 5 min

RS-16927Modded server

Offline Multiplayer Simulation

Offline 45.159.236.8:28015 checked 16d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,927
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Offline Multiplayer Simulation?

Offline Multiplayer Simulation is offline at this moment; the last signal was 16 days 7 hours ago.

Where does Offline Multiplayer Simulation sit in the rankings?

On player hours across seven days, Offline Multiplayer Simulation is #16,927, inside the top 71% of all ranked servers.

Server tags and lists

Where does Offline Multiplayer Simulation appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Offline Multiplayer Simulation: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Offline Multiplayer Simulation?

The game's server browser reads the tags that Offline Multiplayer Simulation publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Offline Multiplayer Simulation?

Offline Multiplayer Simulation uses a procedural map, which the game generates.

What does Offline Multiplayer Simulation run for rules and settings?

No gather rate is given in the name Offline Multiplayer Simulation. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on Offline Multiplayer Simulation?

Rust network protocol 2633 and build 165217 is what Offline Multiplayer Simulation runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Offline Multiplayer Simulation?

A region is not published by Offline Multiplayer Simulation. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.159.236.8:28015 is its address.

How reliable is Offline Multiplayer Simulation?

Currently offline is Offline Multiplayer Simulation, last seen 16 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.

Wipe cycle

On what schedule does Offline Multiplayer Simulation wipe?

Too few wipes are recorded for Offline Multiplayer Simulation to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 11 hours ago.

How to join

What are the steps to join Offline Multiplayer Simulation?

To connect, start Rust, hit F1, and enter client.connect 45.159.236.8:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.