RS-13349Modded server
SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on SpyExpeditions Development Server?
SpyExpeditions Development Server is offline at this moment; the last signal was 28 days 19 hours ago.
What is the ranking of SpyExpeditions Development Server?
The last seven days of player hours place SpyExpeditions Development Server at #13,349, in the top – of ranked servers.
Tags and filters
Where does SpyExpeditions Development Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count SpyExpeditions Development Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SpyExpeditions Development Server?
Published by SpyExpeditions Development Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on SpyExpeditions Development Server?
A procedural map, created by the game, is in use on SpyExpeditions Development Server.
What does SpyExpeditions Development Server run for rules and settings?
The name SpyExpeditions Development Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is SpyExpeditions Development Server on?
On Windows, SpyExpeditions Development Server operates Rust network protocol 2633 and build 162929. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of SpyExpeditions Development Server?
No region is published by SpyExpeditions Development Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.175.114.190:28015 is its address.
What is the uptime of SpyExpeditions Development Server?
Currently offline is SpyExpeditions Development Server, last seen 28 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe schedule
When does SpyExpeditions Development Server wipe?
The record holds too few wipes to determine SpyExpeditions Development Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 41 days 6 hours ago.
How to join
How can I connect to SpyExpeditions Development Server?
To connect, start Rust, hit F1, and enter client.connect 45.175.114.190:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.