RS-15415Modded server
SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on SpyExpeditions Development Server?
SpyExpeditions Development Server is offline at this moment; the last signal was 25 days 18 hours ago.
How is SpyExpeditions Development Server ranked?
The last seven days of player hours place SpyExpeditions Development Server at #15,415, in the top – of ranked servers.
Tags, lists, and filters
Where does SpyExpeditions Development Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find SpyExpeditions Development Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on SpyExpeditions Development Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags SpyExpeditions Development Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on SpyExpeditions Development Server?
SpyExpeditions Development Server uses a procedural map, which the game generates.
What settings and rules does SpyExpeditions Development Server use?
No gather rate is given in the name SpyExpeditions Development Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is SpyExpeditions Development Server on?
On Windows, SpyExpeditions Development Server operates Rust network protocol 2633 and build 162929. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of SpyExpeditions Development Server?
There is no region published by SpyExpeditions Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 45.175.115.201:28015.
Is SpyExpeditions Development Server currently online?
SpyExpeditions Development Server is offline now; the last time it was seen was 25 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe details
How often does SpyExpeditions Development Server wipe?
The record holds too few wipes to determine SpyExpeditions Development Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 3 hours ago.
How to join
What are the steps to join SpyExpeditions Development Server?
To connect, start Rust, hit F1, and enter client.connect 45.175.115.201:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.