RS-15956Modded server
Rust Shenanigans
Online 45.18.162.232:29015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:52 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Rust Shenanigans?
Rust Shenanigans is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
Where does Rust Shenanigans sit in the rankings?
The last seven days of player hours place Rust Shenanigans at #15,956, in the top 71% of ranked servers.
Tags and filters
Where does Rust Shenanigans appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Shenanigans: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Rust Shenanigans?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Rust Shenanigans publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Rust Shenanigans?
Rust Shenanigans runs a procedural map of size 4,250 with seed 1955995595, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Rust Shenanigans run for rules and settings?
The name Rust Shenanigans does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on Rust Shenanigans?
On Linux, Rust Shenanigans operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Rust Shenanigans lag-free?
Over the last two days, it ran at an average of 173 server fps, minimum 146. Its entity count reached 103,935, including buildings, deployables and all other objects. Memory usage peaked at 4,006 MB. What players experience as lag comes from low fps and a rising entity count.
Where can Rust Shenanigans be found?
There is no region published by Rust Shenanigans. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 45.18.162.232:29015.
How reliable is Rust Shenanigans?
The server Rust Shenanigans is currently online. Going by its reported uptime, it restarted about 25 hours ago. It spent 22 of the last 168 hours online across 7 days, giving 13% uptime. It was first observed by Top Rust Servers on 20 September 2026.
Wipe cycle
On what schedule does Rust Shenanigans wipe?
Too few wipes are recorded for Rust Shenanigans to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 26 hours ago.
Joining the server
How can I connect to Rust Shenanigans?
To connect manually, open the console with F1 and type client.connect 45.18.162.232:29015. Or click Launch Rust on this page to open Rust through Steam and connect directly.