RS-15909Modded server
My Rust Devblog 133 Server on Version 1051.72
Offline 45.187.111.216:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Rust Devblog 133 Server on Version 1051.72?
My Rust Devblog 133 Server on Version 1051.72 is offline at this moment; the last signal was 38 hours ago. The average over the last seven days comes to 0 players.
How is My Rust Devblog 133 Server on Version 1051.72 ranked?
Ranked #15,909 on seven-day player hours, My Rust Devblog 133 Server on Version 1051.72 is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does My Rust Devblog 133 Server on Version 1051.72 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Rust Devblog 133 Server on Version 1051.72 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
How should you read the tags on My Rust Devblog 133 Server on Version 1051.72?
mp1 (Max players): Player slots: 1; v1806 (Protocol): To join, your game must be on protocol 1806; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; h815a96ff (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags My Rust Devblog 133 Server on Version 1051.72 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on My Rust Devblog 133 Server on Version 1051.72?
A procedural map, created by the game, is in use on My Rust Devblog 133 Server on Version 1051.72.
Which settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?
No gather rate is given in the name My Rust Devblog 133 Server on Version 1051.72. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
Server details
What version is My Rust Devblog 133 Server on Version 1051.72 running?
Rust network protocol 1806 is what My Rust Devblog 133 Server on Version 1051.72 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for My Rust Devblog 133 Server on Version 1051.72?
There is no region published by My Rust Devblog 133 Server on Version 1051.72. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.187.111.216:28015 is its address.
Is My Rust Devblog 133 Server on Version 1051.72 currently online?
Currently offline is My Rust Devblog 133 Server on Version 1051.72, last seen 38 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
When does My Rust Devblog 133 Server on Version 1051.72 wipe?
Too few wipes are recorded for My Rust Devblog 133 Server on Version 1051.72 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC.
Connection
What is the process to join My Rust Devblog 133 Server on Version 1051.72?
Use the console: open Rust, press F1, and type client.connect 45.187.111.216:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.