RS-13391Modded server
Sun Rust
Offline 45.237.110.17:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Sun Rust?
Sun Rust is offline at this moment; the last signal was 15 days 19 hours ago.
How is Sun Rust ranked?
On player hours across seven days, Sun Rust is #13,391, inside the top 56% of all ranked servers.
Tags and filters
Where does Sun Rust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Sun Rust: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Sun Rust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Running game build 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Sun Rust publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Sun Rust?
A procedural map, created by the game, is in use on Sun Rust.
What settings and rules does Sun Rust use?
You will not find a gather rate in the name Sun Rust. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is Sun Rust running?
On Windows, Sun Rust operates Rust network protocol 2633 and build 163493. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Sun Rust?
There is no region published by Sun Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 45.237.110.17:28015.
What is the uptime of Sun Rust?
Currently offline is Sun Rust, last seen 15 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe details
When does Sun Rust wipe?
The record holds too few wipes to determine Sun Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 15 hours ago.
How to join
How can I connect to Sun Rust?
To connect, start Rust, hit F1, and enter client.connect 45.237.110.17:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.