RS-15967Modded server
NoNameServer
Online 45.61.173.40:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is NoNameServer?
A live count of 0 players is on NoNameServer right now. The average over the last seven days comes to 0 players.
What is the ranking of NoNameServer?
Ranked #15,967 on seven-day player hours, NoNameServer is in the top 71% of all ranked servers.
Server tags and lists
Where does NoNameServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count NoNameServer among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on NoNameServer?
Published by NoNameServer for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): Player slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on NoNameServer?
A procedural map of size 1,000 with seed 1234, created by the game, is in use on NoNameServer. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does NoNameServer run for rules and settings?
You will not find a gather rate in the name NoNameServer. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
Server details
What version is NoNameServer running?
On Linux, NoNameServer operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on NoNameServer?
Its average server fps over the last 48 hours was 239, with a low of 226. The maximum entities it carried was 2,987, covering buildings, deployables and the rest. Memory usage peaked at 804 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for NoNameServer?
No region is published by NoNameServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 45.61.173.40:28015.
What is the uptime of NoNameServer?
Right now, NoNameServer is up and running. Going by its reported uptime, it restarted about 3 days 16 hours ago. Across the last 7 full days, it was online for 87 of 168 hours, or 52%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on NoNameServer?
Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.
On what schedule does NoNameServer wipe?
Not enough wipe data exists yet to identify the rhythm of NoNameServer. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 18 hours ago.
Connection
What is the process to join NoNameServer?
Use the console: open Rust, press F1, and type client.connect 45.61.173.40:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.