RS-15428Modded server
MonkeyCode Test Server
Offline 45.62.172.81:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is MonkeyCode Test Server?
Currently, MonkeyCode Test Server is offline; the last sighting was 25 days 5 hours ago.
How is MonkeyCode Test Server ranked?
Ranked #15,428 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Server tags and lists
Where does MonkeyCode Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find MonkeyCode Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on MonkeyCode Test Server?
The game's server browser reads the tags that MonkeyCode Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on MonkeyCode Test Server?
A procedural map, created by the game, is in use on MonkeyCode Test Server.
What does MonkeyCode Test Server run for rules and settings?
The name MonkeyCode Test Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is MonkeyCode Test Server running?
Rust network protocol 2633 and build 162929 is what MonkeyCode Test Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of MonkeyCode Test Server?
There is no region published by MonkeyCode Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.62.172.81:28015 is its address.
What is the uptime of MonkeyCode Test Server?
Currently offline is MonkeyCode Test Server, last seen 25 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
How often does MonkeyCode Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of MonkeyCode Test Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 23 hours ago.
How to join
What are the steps to join MonkeyCode Test Server?
Use the console: open Rust, press F1, and type client.connect 45.62.172.81:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.