RS-8018Modded server
JumpRust.com - Test Server
Offline EU 45.8.187.65:26666 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
Coming wipes
- T− 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 09:27 UTC6d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC12d ago | 1+1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on JumpRust.com - Test Server?
JumpRust.com - Test Server is offline at this moment; the last signal was 5 hours ago. Its seven-day average is 0 players, with a peak of 2.
What is the ranking of JumpRust.com - Test Server?
In Europe, JumpRust.com - Test Server is #2,037 on seven-day player hours, with #8,018 overall and a top 36% position among ranked servers.
Tags and filters
Where does JumpRust.com - Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include JumpRust.com - Test Server: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on JumpRust.com - Test Server?
Published by JumpRust.com - Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): There are 0 slots; ts100 (Group limit): No more than 100 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser puts it in Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on JumpRust.com - Test Server?
A procedural map of size 1,000 with seed 1337, created by the game, is in use on JumpRust.com - Test Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is ✿ JumpRust.com EU™ FPS+.
What settings and rules does JumpRust.com - Test Server use?
The name JumpRust.com - Test Server does not state a gather rate. Up to 100 players can be in a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.
About the server
What version is JumpRust.com - Test Server running?
Rust network protocol 2634 and build 167781 is what JumpRust.com - Test Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can JumpRust.com - Test Server be found?
Its EU tag is how JumpRust.com - Test Server lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.8.187.65:26666 is its address.
What is the uptime of JumpRust.com - Test Server?
JumpRust.com - Test Server is offline now; the last time it was seen was 5 hours ago. Across the last 7 full days, it was online for 24 of 168 hours, or 14%. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe details
What happens on wipe day on JumpRust.com - Test Server?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in.
When does JumpRust.com - Test Server wipe?
With the force wipe, JumpRust.com - Test Server resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 5 days 14 hours ago. The tags specify a monthly wipe schedule.
Connection
How can I connect to JumpRust.com - Test Server?
To connect, start Rust, hit F1, and enter client.connect 45.8.187.65:26666. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://jumprust.com.
