Top Rust ServersObservatory · live
Live Servers11,540 Players54,318 Populated3,566 Fresh wipes · 3h109 Scanevery 5 min

RS-5079Community server

Rust Server

Online 45.82.120.214:28015 checked 10m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,079
top 23%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75112:0008:0014:0021:0003:0010:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020012:0008:0014:0021:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC2d ago 1 – running 1
Wed 7 Oct, 17:57 UTC6d ago 2 held half 4.4 days 1
Sun 4 Oct, 02:54 UTC10d ago 2 held half 3.6 days 0
Fri 2 Oct, 22:12 UTC11d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rust Server?

On 50 slots, Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 05:00 UTC, when it averaged 1 players.

How is Rust Server ranked?

Ranked #5,079 on seven-day player hours, Rust Server is in the top 23% of all ranked servers.

Server tags and lists

Where does Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 296733043, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Rust Server use?

No gather rate is given in the name Rust Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Server details

What is the Rust version on Rust Server?

Rust network protocol 2634 and build 167781 is what Rust Server runs, on Windows. The protocol must match for you to join; Steam will update your game.

Is Rust Server lag-free?

Over the last two days, it ran at an average of 122 server fps, minimum 78. The maximum entities it carried was 67,264, covering buildings, deployables and the rest. Memory usage peaked at 2,235 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Rust Server be found?

No region is published by Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 45.82.120.214:28015 is its address.

Is Rust Server currently online?

Right now, Rust Server is up and running. The uptime it gives suggests a restart around 14 hours ago. It spent 143 of the last 168 hours online across 7 days, giving 85% uptime. It was first observed by Top Rust Servers on 22 September 2026.

Wipe schedule

What can you expect on wipe day on Rust Server?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Rust Server wipe?

Wipes on Rust Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 8 hours ago.

How to join

How can I connect to Rust Server?

Use the console: open Rust, press F1, and type client.connect 45.82.120.214:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.