RS-16013Modded server
Test Server
Offline 45.90.84.100:38015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test Server?
Test Server is offline at this moment; the last signal was 12 days 3 hours ago.
What is the ranking of Test Server?
On player hours across seven days, Test Server is #16,013, inside the top 69% of all ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
Published by Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test Server?
A procedural map, created by the game, is in use on Test Server.
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on Test Server?
Test Server uses Rust network protocol 2634 and build 166493 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Test Server?
No region is published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.90.84.100:38015.
What is the uptime of Test Server?
Test Server is offline now; the last time it was seen was 12 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
How often does Test Server wipe?
Too few wipes are recorded for Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 15 hours ago.
How to join
What are the steps to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 45.90.84.100:38015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.