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Live Servers11,704 Players85,506 Populated4,169 Fresh wipes · 3h157 Scanevery 5 min

RS-15903Modded server

BerlogaRust [TEST] — DEV ONLY | do not join

Online 45.94.37.197:28015 checked 10m ago

moddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC11d ago 2 – running 0
Wed 23 Sep, 18:44 UTC20d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC29d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on BerlogaRust [TEST] — DEV ONLY | do not join?

On 20 slots, BerlogaRust [TEST] — DEV ONLY | do not join has 0 players at this moment. Over the past seven days, the average player count was 0.

Where does BerlogaRust [TEST] — DEV ONLY | do not join sit in the rankings?

Ranked #15,903 on seven-day player hours, BerlogaRust [TEST] — DEV ONLY | do not join is in the top 72% of all ranked servers.

Tags and filters

Where does BerlogaRust [TEST] — DEV ONLY | do not join show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include BerlogaRust [TEST] — DEV ONLY | do not join: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on BerlogaRust [TEST] — DEV ONLY | do not join?

Published by BerlogaRust [TEST] — DEV ONLY | do not join for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join runs a procedural map of size 1,000 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

Which settings and rules apply on BerlogaRust [TEST] — DEV ONLY | do not join?

You will not find a gather rate in the name BerlogaRust [TEST] — DEV ONLY | do not join. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What version is BerlogaRust [TEST] — DEV ONLY | do not join running?

On Linux, BerlogaRust [TEST] — DEV ONLY | do not join operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on BerlogaRust [TEST] — DEV ONLY | do not join?

The last 48 hours saw it average 238 server fps, never going under 226. Its entity count reached 9,402, including buildings, deployables and all other objects. At its highest, it consumed 1,373 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of BerlogaRust [TEST] — DEV ONLY | do not join?

No region is published by BerlogaRust [TEST] — DEV ONLY | do not join. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.94.37.197:28015 is its address.

How reliable is BerlogaRust [TEST] — DEV ONLY | do not join?

The server BerlogaRust [TEST] — DEV ONLY | do not join is currently online. Based on the uptime it reports, the last restart was roughly 10 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on BerlogaRust [TEST] — DEV ONLY | do not join?

Recent wipes saw an average peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.5.

When does BerlogaRust [TEST] — DEV ONLY | do not join wipe?

No next wipe can be predicted for BerlogaRust [TEST] — DEV ONLY | do not join, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 23 hours ago.

How to join

What is the process to join BerlogaRust [TEST] — DEV ONLY | do not join?

To connect manually, open the console with F1 and type client.connect 45.94.37.197:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://berlogarust.net/.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players It has 20 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.