Top Rust ServersObservatory · live
Live Servers11,730 Players79,545 Populated4,084 Fresh wipes · 3h197 Scanevery 5 min

RS-15491Modded server

PimpMyRust - prepublic QA

Offline 46.105.79.154:24357 checked 23d ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on PimpMyRust - prepublic QA?

PimpMyRust - prepublic QA is offline at this moment; the last signal was 23 days 8 hours ago.

What is the ranking of PimpMyRust - prepublic QA?

The last seven days of player hours place PimpMyRust - prepublic QA at #15,491, in the top 69% of ranked servers.

Tags and filters

Where does PimpMyRust - prepublic QA show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include PimpMyRust - prepublic QA: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on PimpMyRust - prepublic QA?

Published by PimpMyRust - prepublic QA for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): There are 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on PimpMyRust - prepublic QA?

PimpMyRust - prepublic QA runs a procedural map of size 1,000 with seed 186839, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does PimpMyRust - prepublic QA run for rules and settings?

No gather rate is given in the name PimpMyRust - prepublic QA. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is PimpMyRust - prepublic QA on?

On Linux, PimpMyRust - prepublic QA operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for PimpMyRust - prepublic QA?

There is no region published by PimpMyRust - prepublic QA. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.105.79.154:24357.

How reliable is PimpMyRust - prepublic QA?

PimpMyRust - prepublic QA is offline now; the last time it was seen was 23 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 20 September 2026.

Wipe details

On what schedule does PimpMyRust - prepublic QA wipe?

Too few wipes are recorded for PimpMyRust - prepublic QA to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 20 hours ago.

Joining the server

What is the process to join PimpMyRust - prepublic QA?

To connect manually, open the console with F1 and type client.connect 46.105.79.154:24357. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players There are 0 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs164530
Build Running game build 164530.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.