RS-9840Modded server
Local Dev Server
Online 46.138.18.129:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Local Dev Server?
Local Dev Server is showing 1 players on 5 slots right now. A seven-day average of 1 players was reached, peaking at 1. At 22:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is Local Dev Server ranked?
On player hours across seven days, Local Dev Server is #9,840, inside the top 44% of all ranked servers.
Tags, lists, and filters
Where does Local Dev Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Dev Server?
The game's server browser reads the tags that Local Dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Local Dev Server?
Local Dev Server uses a procedural map, which the game generates.
Which settings and rules apply on Local Dev Server?
The name Local Dev Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC off.
Server details
What is the Rust version on Local Dev Server?
Local Dev Server uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local Dev Server?
There is no region published by Local Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 46.138.18.129:28015.
Is Local Dev Server currently online?
Local Dev Server is online at the moment. Across the last 7 full days, it was online for 8 of 168 hours, or 5%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe details
What can you expect on wipe day on Local Dev Server?
Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.
When does Local Dev Server wipe?
The record holds too few wipes to determine Local Dev Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 3 hours ago.
Connection
What are the steps to join Local Dev Server?
To connect manually, open the console with F1 and type client.connect 46.138.18.129:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.