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Live Servers11,708 Players85,654 Populated4,162 Fresh wipes · 3h160 Scanevery 5 min

RS-15903Modded server

Test

Offline 46.146.234.109:28015 checked 6d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
6d ago
biweekly schedule
Next wipe
T− 7d 3h
Wed 21 Oct, 22:10 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 22:10 UTC, in 7d 3h. Its biweekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 7d 3hWed 21 Oct, 22:10 UTC
  2. T− 21d 3hWed 4 Nov, 22:10 UTC
  3. T− 22d 0hThu 5 Nov, 19:00 UTCFW
  4. T− 35d 3hWed 18 Nov, 22:10 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:10 UTC6d ago 0 – running 0
Sun 4 Oct, 14:58 UTC10d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC11d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC12d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC15d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC20d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC21d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC22d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC25d ago 1 – 3 days 0
Fri 18 Sep, 10:47 UTC26d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Test?

Currently, Test is offline; the last sighting was 6 days 19 hours ago. The average over the last seven days comes to 0 players.

How is Test ranked?

The last seven days of player hours place Test at #15,903, in the top 72% of ranked servers.

Tags, lists, and filters

Where does Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Test among their servers: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Test?

Published by Test for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): There are 200 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Test?

A procedural map, created by the game, is in use on Test.

What does Test run for rules and settings?

You will not find a gather rate in the name Test. Groups use the default maximum of 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What Rust version is Test on?

Rust network protocol 2634 and build 167058 is what Test runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can Test be found?

A region is not published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 46.146.234.109:28015 is its address.

How reliable is Test?

Test is offline now; the last time it was seen was 6 days 19 hours ago. It spent 1 of the last 168 hours online across 7 days, giving 1% uptime. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe cycle

What can you expect on wipe day on Test?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Test wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Test's schedule. The upcoming wipe is set for Wednesday 21 October at 22:10 UTC. The present world has been live since 6 days 19 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

What are the steps to join Test?

Use the console: open Rust, press F1, and type client.connect 46.146.234.109:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players There are 200 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.