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Live Servers11,682 Players79,670 Populated4,077 Fresh wipes · 3h168 Scanevery 5 min

RS-15901Modded server

My Staging Test Server

Offline 46.147.132.247:28015 checked 5d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct9 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:36 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on My Staging Test Server?

My Staging Test Server is offline at this moment; the last signal was 5 days 1 hours ago. Over the past seven days, the average player count was 0.

Where does My Staging Test Server sit in the rankings?

Ranked #15,901 on seven-day player hours, My Staging Test Server is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does My Staging Test Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count My Staging Test Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Staging Test Server?

The game's server browser reads the tags that My Staging Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2635 (Protocol): Protocol 2635 is required to join; your game must be on the same version; cs167443 (Build): The game build is 167443; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

What does My Staging Test Server run for rules and settings?

The name My Staging Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.

About the server

What Rust version is My Staging Test Server on?

On Windows, My Staging Test Server operates Rust network protocol 2635 and build 167443. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of My Staging Test Server?

There is no region published by My Staging Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.147.132.247:28015.

What is the uptime of My Staging Test Server?

Currently offline is My Staging Test Server, last seen 5 days 1 hours ago. Across the last 7 full days, it was online for 1 of 168 hours, or 1%. The first time Top Rust Servers saw it was on 28 September 2026.

Wipe schedule

What happens on wipe day on My Staging Test Server?

The average busiest count over recent wipes is 0 players. 21 hours after the latest wipe, the crowd hit its peak.

On what schedule does My Staging Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of My Staging Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 21 hours ago.

Connection

How can I connect to My Staging Test Server?

Use the console: open Rust, press F1, and type client.connect 46.147.132.247:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2635
Protocol Protocol 2635 is required to join; your game must be on the same version.
cs167443
Build The game build is 167443.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.