RS-16787Modded server
TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST_MAP_CFG?
TEST_MAP_CFG is offline at this moment; the last signal was 13 days 6 hours ago.
What is the ranking of TEST_MAP_CFG?
The last seven days of player hours place TEST_MAP_CFG at #16,787, in the top 70% of ranked servers.
Tags and filters
Where does TEST_MAP_CFG show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST_MAP_CFG: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST_MAP_CFG?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags TEST_MAP_CFG publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on TEST_MAP_CFG?
A procedural map, created by the game, is in use on TEST_MAP_CFG.
What does TEST_MAP_CFG run for rules and settings?
The name TEST_MAP_CFG does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is TEST_MAP_CFG running?
Rust network protocol 2633 and build 165217 is what TEST_MAP_CFG runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST_MAP_CFG?
There is no region published by TEST_MAP_CFG. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 46.158.42.149:28015.
What is the uptime of TEST_MAP_CFG?
The server TEST_MAP_CFG is down at the moment, with its last appearance 13 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe cycle
What can you expect on wipe day on TEST_MAP_CFG?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does TEST_MAP_CFG wipe?
The record holds too few wipes to determine TEST_MAP_CFG's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 6 hours ago.
How to join
What is the process to join TEST_MAP_CFG?
Use the console: open Rust, press F1, and type client.connect 46.158.42.149:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.