RS-4691Modded server
Meatzone
Online 46.228.192.68:20800 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Meatzone?
Meatzone is showing 0 players on 10 slots right now. A seven-day average of 1 players was reached, peaking at 2. At 15:00 UTC it was busiest in the last 48 hours, averaging 2 players.
What is the ranking of Meatzone?
The last seven days of player hours place Meatzone at #4,691, in the top 21% of ranked servers.
Server tags and lists
Where does Meatzone show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Meatzone: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Meatzone?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Meatzone publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Meatzone?
The map on Meatzone is procedural, size 4,000, seed 1234567890, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Meatzone?
The name Meatzone does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Meatzone?
Meatzone uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does Meatzone perform?
Its average server fps over the last 48 hours was 30, with a low of 28. Its entity count reached 90,611, including buildings, deployables and all other objects. At its highest, it consumed 3,047 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Meatzone?
There is no region published by Meatzone. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 46.228.192.68:20800.
How reliable is Meatzone?
Meatzone is online at the moment. Going by its reported uptime, it restarted about 1 hours ago. It spent 96 of the last 96 hours online across 4 days, giving 100% uptime. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
On what schedule does Meatzone wipe?
Not enough wipe data exists yet to identify the rhythm of Meatzone. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 16 hours ago.
How to join
How can I connect to Meatzone?
To connect, start Rust, hit F1, and enter client.connect 46.228.192.68:20800. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.