RS-···Modded server
fnord build server
Offline 46.244.250.252:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on fnord build server?
fnord build server is offline at this moment; the last signal was 30 days 18 hours ago.
Server tags and lists
Where does fnord build server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include fnord build server: Top modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on fnord build server?
The game's server browser reads the tags that fnord build server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp16 (Max players): Player slots: 16; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on fnord build server?
A procedural map, created by the game, is in use on fnord build server.
What does fnord build server run for rules and settings?
No gather rate is given in the name fnord build server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is inactive.
Server info
What is the Rust version on fnord build server?
fnord build server uses Rust network protocol 2633 and build 163207 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for fnord build server?
No region is published by fnord build server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.244.250.252:28015.
What is the uptime of fnord build server?
fnord build server is offline now; the last time it was seen was 30 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does fnord build server wipe?
Not enough wipe data exists yet to identify the rhythm of fnord build server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 13 hours ago.
How to join
What is the process to join fnord build server?
Use the console: open Rust, press F1, and type client.connect 46.244.250.252:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.