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Live Servers11,474 Players33,088 Populated2,901 Fresh wipes · 3h95 Scanevery 5 min

RS-15907Community server

PROJECT FRONTIER | DEV

Offline 46.36.152.239:28015 checked 7h ago

Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,907
top 72%
Last wipe
7h ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
0123420:0021:00Wiped Wed 14 Oct, 20:51 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is PROJECT FRONTIER | DEV?

PROJECT FRONTIER | DEV is offline at this moment; the last signal was 7 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of PROJECT FRONTIER | DEV?

Ranked #15,907 on seven-day player hours, PROJECT FRONTIER | DEV is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does PROJECT FRONTIER | DEV show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count PROJECT FRONTIER | DEV among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on PROJECT FRONTIER | DEV?

The game's server browser reads the tags that PROJECT FRONTIER | DEV publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on PROJECT FRONTIER | DEV?

PROJECT FRONTIER | DEV uses a procedural map, which the game generates.

Which settings and rules apply on PROJECT FRONTIER | DEV?

No gather rate is given in the name PROJECT FRONTIER | DEV. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What version is PROJECT FRONTIER | DEV running?

Rust network protocol 2634 and build 167781 is what PROJECT FRONTIER | DEV runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of PROJECT FRONTIER | DEV?

No region is published by PROJECT FRONTIER | DEV. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.36.152.239:28015.

What is the uptime of PROJECT FRONTIER | DEV?

PROJECT FRONTIER | DEV is offline now; the last time it was seen was 7 hours ago. It was first observed by Top Rust Servers on 14 October 2026.

Wipe cycle

When does PROJECT FRONTIER | DEV wipe?

The record holds too few wipes to determine PROJECT FRONTIER | DEV's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 hours ago.

How to join

What are the steps to join PROJECT FRONTIER | DEV?

Use the console: open Rust, press F1, and type client.connect 46.36.152.239:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players There are 5 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.