RS-14679Modded server
Testserver
Online 46.4.228.21:42268 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:50 UTC1h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testserver?
On 40 slots, Testserver has 1 players at this moment. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 09:00 UTC, with an average of 1 players.
Where does Testserver sit in the rankings?
Ranked #14,679 on seven-day player hours, Testserver is in the top 66% of all ranked servers.
Tags and filters
Where does Testserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Testserver among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Testserver?
The game's server browser reads the tags that Testserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Testserver?
The map on Testserver is procedural, size 4,500, seed 894933670, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What does Testserver run for rules and settings?
The name Testserver does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is Testserver on?
On Linux, Testserver operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Testserver perform?
Its average server fps over the last 48 hours was 236, with a low of 223. Its entity count reached 26,531, including buildings, deployables and all other objects. Its memory use reached 1,636 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Testserver?
No region is published by Testserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.4.228.21:42268.
Is Testserver currently online?
Testserver is online at the moment. The uptime it gives suggests a restart around 31 minutes ago. It was first observed by Top Rust Servers on 15 October 2026.
Wipe cycle
How often does Testserver wipe?
Too few wipes are recorded for Testserver to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 1 hours ago.
Joining the server
What are the steps to join Testserver?
Use the console: open Rust, press F1, and type client.connect 46.4.228.21:42268. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://byteblitz.de/start.