RS-15490Modded server
Four Nintendos
Offline 47.12.13.134:28016 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Four Nintendos?
Currently, Four Nintendos is offline; the last sighting was 24 days 17 hours ago.
How is Four Nintendos ranked?
On player hours across seven days, Four Nintendos is #15,490, inside the top 69% of all ranked servers.
Tags, lists, and filters
Where does Four Nintendos appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Four Nintendos: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Four Nintendos?
The game's server browser reads the tags that Four Nintendos publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Four Nintendos?
Four Nintendos runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Four Nintendos use?
No gather rate is given in the name Four Nintendos. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Four Nintendos running?
Rust network protocol 2633 and build 163794 is what Four Nintendos runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Four Nintendos?
No region is published by Four Nintendos. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 47.12.13.134:28016.
What is the uptime of Four Nintendos?
Currently offline is Four Nintendos, last seen 24 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe cycle
When does Four Nintendos wipe?
Too few wipes are recorded for Four Nintendos to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 14 hours ago.
How to join
What are the steps to join Four Nintendos?
To connect, start Rust, hit F1, and enter client.connect 47.12.13.134:28016. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.