RS-15444Modded server
Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Roundtrace private lifecycle test?
Roundtrace private lifecycle test is offline at this moment; the last signal was 25 days 5 hours ago.
How is Roundtrace private lifecycle test ranked?
Ranked #15,444 on seven-day player hours, Roundtrace private lifecycle test is in the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Roundtrace private lifecycle test?
These Top Rust Servers lists include Roundtrace private lifecycle test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Roundtrace private lifecycle test?
The game's server browser reads the tags that Roundtrace private lifecycle test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Roundtrace private lifecycle test?
Roundtrace private lifecycle test uses a procedural map, which the game generates.
Which settings and rules apply on Roundtrace private lifecycle test?
No gather rate is given in the name Roundtrace private lifecycle test. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Roundtrace private lifecycle test?
Roundtrace private lifecycle test uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Roundtrace private lifecycle test?
A region is not published by Roundtrace private lifecycle test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 47.199.60.2:28028.
Is Roundtrace private lifecycle test currently online?
Currently offline is Roundtrace private lifecycle test, last seen 25 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 18 September 2026.
Wipe cycle
On what schedule does Roundtrace private lifecycle test wipe?
Too few wipes are recorded for Roundtrace private lifecycle test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 5 hours ago.
Joining the server
How can I connect to Roundtrace private lifecycle test?
To connect manually, open the console with F1 and type client.connect 47.199.60.2:28028. Or click Launch Rust on this page to open Rust through Steam and connect directly.