RS-16170Modded server
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Offline 47.25.226.71:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Currently, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline; the last sighting was 19 days 3 hours ago.
How is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | ranked?
On player hours across seven days, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170, inside the top 71% of all ranked servers.
Tags and filters
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The game's server browser reads the tags that [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs a procedural map of size 4,250 with seed 907808716, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
You will not find a gather rate in the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Up to 8 players per group, as the game defaults. It runs pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
Server info
What version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | running?
On Windows, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Its name points to North America, but [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 47.25.226.71:28015.
How reliable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline now; the last time it was seen was 19 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?
An estimate of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 40 days 12 hours ago. The tags specify a monthly wipe schedule.
Joining the server
What are the steps to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Use the console: open Rust, press F1, and type client.connect 47.25.226.71:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://callmegumbi.github.io/dead-signal-website/index.html.
