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Live Servers11,545 Players43,611 Populated3,142 Fresh wipes · 3h84 Scanevery 5 min

RS-8470Modded server

Cybers Private Test Server

Online NA 47.28.14.230:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,470
top 38% · #1232 in NA
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC11d ago 1 – running 0
Fri 2 Oct, 00:24 UTC12d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTC FW12d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC20d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Cybers Private Test Server?

Cybers Private Test Server is showing 0 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 23:00 UTC, when it averaged 1 players.

What is the ranking of Cybers Private Test Server?

On seven-day player hours, Cybers Private Test Server ranks #8,470 overall, in the top 38% of ranked servers and #1,232 across North America.

Tags, lists, and filters

Where does Cybers Private Test Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Cybers Private Test Server: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Cybers Private Test Server?

Published by Cybers Private Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Cybers Private Test Server?

Cybers Private Test Server runs a procedural map of size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What does Cybers Private Test Server run for rules and settings?

No gather rate is given in the name Cybers Private Test Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What version is Cybers Private Test Server running?

On Linux, Cybers Private Test Server operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

What is the performance like on Cybers Private Test Server?

Over the last two days, it ran at an average of 60 server fps, minimum 57. At its peak, it held 56,321 entities: everything from buildings to deployables and more. At its highest, it consumed 4,916 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Cybers Private Test Server?

Its NA tag is how Cybers Private Test Server lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 47.28.14.230:28015.

What is the uptime of Cybers Private Test Server?

Cybers Private Test Server is online at the moment. Going by its reported uptime, it restarted about 25 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe details

What happens on wipe day on Cybers Private Test Server?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

On what schedule does Cybers Private Test Server wipe?

There is no way to predict the next wipe on Cybers Private Test Server, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 11 hours ago.

Joining the server

What is the process to join Cybers Private Test Server?

To connect manually, open the console with F1 and type client.connect 47.28.14.230:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.