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Live Servers11,632 Players72,913 Populated3,902 Fresh wipes · 3h158 Scanevery 5 min

RS-16503Modded server

Private Carbon Staging Test Server

Offline NA 47.28.14.230:28018 checked 18d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,503
top 71% · #1675 in NA
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 06:21 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Private Carbon Staging Test Server?

Private Carbon Staging Test Server is offline at this moment; the last signal was 18 days 16 hours ago.

Where does Private Carbon Staging Test Server sit in the rankings?

In North America, Private Carbon Staging Test Server is #1,675 on seven-day player hours, with #16,503 overall and a top 71% position among ranked servers.

Tags and filters

Where does Private Carbon Staging Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Private Carbon Staging Test Server: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Private Carbon Staging Test Server?

The game's server browser reads the tags that Private Carbon Staging Test Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs165747 (Build): Running game build 165747; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on Private Carbon Staging Test Server?

A procedural map of size 4,800 with seed 1, created by the game, is in use on Private Carbon Staging Test Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Private Carbon Staging Test Server run for rules and settings?

You will not find a gather rate in the name Private Carbon Staging Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.

About the server

What version is Private Carbon Staging Test Server running?

Private Carbon Staging Test Server uses Rust network protocol 2634 and build 165747 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Private Carbon Staging Test Server?

Private Carbon Staging Test Server uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 47.28.14.230:28018.

What is the uptime of Private Carbon Staging Test Server?

Currently offline is Private Carbon Staging Test Server, last seen 18 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.

Wipe cycle

What happens on wipe day on Private Carbon Staging Test Server?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.

When does Private Carbon Staging Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of Private Carbon Staging Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 19 days 7 hours ago.

Connection

What is the process to join Private Carbon Staging Test Server?

Use the console: open Rust, press F1, and type client.connect 47.28.14.230:28018. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,NA,gmvanilla,cs165747,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs165747
Build Running game build 165747.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.