RS-15464Modded server
[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [US] World War Rust | Test Server?
Currently, [US] World War Rust | Test Server is offline; the last sighting was 21 days 15 hours ago.
Where does [US] World War Rust | Test Server sit in the rankings?
The last seven days of player hours place [US] World War Rust | Test Server at #15,464, in the top 67% of ranked servers.
Tags, lists, and filters
Where does [US] World War Rust | Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [US] World War Rust | Test Server: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [US] World War Rust | Test Server?
The game's server browser reads the tags that [US] World War Rust | Test Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on [US] World War Rust | Test Server?
[US] World War Rust | Test Server uses a procedural map, which the game generates.
What does [US] World War Rust | Test Server run for rules and settings?
The name [US] World War Rust | Test Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is [US] World War Rust | Test Server on?
[US] World War Rust | Test Server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for [US] World War Rust | Test Server?
Its name points to North America, but [US] World War Rust | Test Server publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 47.6.83.67:28018.
What is the uptime of [US] World War Rust | Test Server?
[US] World War Rust | Test Server is offline now; the last time it was seen was 21 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe details
On what schedule does [US] World War Rust | Test Server wipe?
Too few wipes are recorded for [US] World War Rust | Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 11 hours ago.
How to join
How can I connect to [US] World War Rust | Test Server?
Use the console: open Rust, press F1, and type client.connect 47.6.83.67:28018. Or simply click Launch Rust here; it opens the game through Steam and connects you.