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Live Servers11,557 Players56,275 Populated3,640 Fresh wipes · 3h113 Scanevery 5 min

RS-15464Modded server

[US] World War Rust | Test Server

Offline 47.6.83.67:28018 checked 21d ago

moddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,464
top 67%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [US] World War Rust | Test Server?

Currently, [US] World War Rust | Test Server is offline; the last sighting was 21 days 15 hours ago.

Where does [US] World War Rust | Test Server sit in the rankings?

The last seven days of player hours place [US] World War Rust | Test Server at #15,464, in the top 67% of ranked servers.

Tags, lists, and filters

Where does [US] World War Rust | Test Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [US] World War Rust | Test Server: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [US] World War Rust | Test Server?

The game's server browser reads the tags that [US] World War Rust | Test Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on [US] World War Rust | Test Server?

[US] World War Rust | Test Server uses a procedural map, which the game generates.

What does [US] World War Rust | Test Server run for rules and settings?

The name [US] World War Rust | Test Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

Server details

What Rust version is [US] World War Rust | Test Server on?

[US] World War Rust | Test Server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the server location for [US] World War Rust | Test Server?

Its name points to North America, but [US] World War Rust | Test Server publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 47.6.83.67:28018.

What is the uptime of [US] World War Rust | Test Server?

[US] World War Rust | Test Server is offline now; the last time it was seen was 21 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.

Wipe details

On what schedule does [US] World War Rust | Test Server wipe?

Too few wipes are recorded for [US] World War Rust | Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 11 hours ago.

How to join

How can I connect to [US] World War Rust | Test Server?

Use the console: open Rust, press F1, and type client.connect 47.6.83.67:28018. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build Running game build 164530.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.