Top Rust ServersObservatory · live
Live Servers11,704 Players85,506 Populated4,169 Fresh wipes · 3h157 Scanevery 5 min

RS-12751Modded server

Name of Server as Shown on the Client Server List

Offline 49.226.248.130:28015 checked 14d ago

moddedoxide
Connect
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#12,751
top 53%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:11 UTC14d ago 2 – running 0
Tue 29 Sep, 07:01 UTC15d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 14 days 14 hours ago.

What is the ranking of Name of Server as Shown on the Client Server List?

On player hours across seven days, Name of Server as Shown on the Client Server List is #12,751, inside the top 53% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?

These Top Rust Servers lists count Name of Server as Shown on the Client Server List among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

What settings and rules does Name of Server as Shown on the Client Server List use?

No gather rate is given in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 165217 is what Name of Server as Shown on the Client Server List runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can Name of Server as Shown on the Client Server List be found?

No region is published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 49.226.248.130:28015 is its address.

How reliable is Name of Server as Shown on the Client Server List?

Currently offline is Name of Server as Shown on the Client Server List, last seen 14 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 29 September 2026.

Wipe schedule

What happens on wipe day on Name of Server as Shown on the Client Server List?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 14 days 18 hours ago.

Connection

What is the process to join Name of Server as Shown on the Client Server List?

To connect, start Rust, hit F1, and enter client.connect 49.226.248.130:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.