RS-13198Modded server
RUST UNTIMATE.RATE
Offline 49.237.64.209:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at this moment; the last signal was 21 days 15 hours ago.
How is RUST UNTIMATE.RATE ranked?
The last seven days of player hours place RUST UNTIMATE.RATE at #13,198, in the top 57% of ranked servers.
Server tags and lists
Where does RUST UNTIMATE.RATE appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RUST UNTIMATE.RATE: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RUST UNTIMATE.RATE?
Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What does RUST UNTIMATE.RATE run for rules and settings?
The name RUST UNTIMATE.RATE does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 is what RUST UNTIMATE.RATE runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can RUST UNTIMATE.RATE be found?
There is no region published by RUST UNTIMATE.RATE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 49.237.64.209:28015.
How reliable is RUST UNTIMATE.RATE?
Currently offline is RUST UNTIMATE.RATE, last seen 21 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe schedule
On what schedule does RUST UNTIMATE.RATE wipe?
Too few wipes are recorded for RUST UNTIMATE.RATE to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 2 hours ago.
Connection
What is the process to join RUST UNTIMATE.RATE?
To connect manually, open the console with F1 and type client.connect 49.237.64.209:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.