RS-15420Modded server
Servtest
Offline 5.139.231.245:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Servtest?
Currently, Servtest is offline; the last sighting was 28 days 9 hours ago.
Where does Servtest sit in the rankings?
The last seven days of player hours place Servtest at #15,420, in the top – of ranked servers.
Server tags and lists
Where does Servtest appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Servtest among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Servtest?
The game's server browser reads the tags that Servtest publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): The team limit is 10; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does Servtest run for rules and settings?
No gather rate is given in the name Servtest. A group holds at most 10 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on Servtest?
On Windows, Servtest operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for Servtest?
There is no region published by Servtest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.139.231.245:28015.
What is the uptime of Servtest?
Servtest is offline now; the last time it was seen was 28 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe details
When does Servtest wipe?
The record holds too few wipes to determine Servtest's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 15 hours ago.
How to join
How can I connect to Servtest?
Use the console: open Rust, press F1, and type client.connect 5.139.231.245:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.