RS-10355Modded server
TEST
Offline 5.157.10.146:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 13 hours ago. A seven-day average of 1 players was reached, peaking at 2. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is TEST ranked?
Ranked #10,355 on seven-day player hours, TEST is in the top 46% of all ranked servers.
Server tags and lists
Where does TEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on TEST?
TEST uses a procedural map, which the game generates.
What does TEST run for rules and settings?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on TEST?
Rust network protocol 2634 and build 166652 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST be found?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 5.157.10.146:28015.
Is TEST currently online?
TEST is offline now; the last time it was seen was 13 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 hours ago.
Connection
What are the steps to join TEST?
To connect, start Rust, hit F1, and enter client.connect 5.157.10.146:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.