RS-16002Modded server
skin_test
Offline 5.164.252.134:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:19 UTC9d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on skin_test?
Currently, skin_test is offline; the last sighting was 9 days 21 hours ago.
Where does skin_test sit in the rankings?
On player hours across seven days, skin_test is #16,002, inside the top 71% of all ranked servers.
Tags and filters
Where does skin_test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count skin_test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on skin_test?
Published by skin_test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on skin_test?
A procedural map, created by the game, is in use on skin_test.
What does skin_test run for rules and settings?
No gather rate is given in the name skin_test. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is skin_test on?
On Windows, skin_test operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the location of skin_test?
No region is published by skin_test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 5.164.252.134:28015.
Is skin_test currently online?
skin_test is offline now; the last time it was seen was 9 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe cycle
What can you expect on wipe day on skin_test?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 1 hours in.
When does skin_test wipe?
The record holds too few wipes to determine skin_test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 23 hours ago.
Joining the server
What are the steps to join skin_test?
To connect manually, open the console with F1 and type client.connect 5.164.252.134:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.