Top Rust ServersObservatory · live
Live Servers11,680 Players67,259 Populated3,864 Fresh wipes · 3h168 Scanevery 5 min

RS-12181Modded server

LocalServer

Offline 5.18.103.76:28015 checked 8d ago

moddedoxide
Connect
Players now
2/ 1
200% full
7-day average
0
peak –
Rank
#12,181
top 54%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:28 UTC8d ago 2 – running 0
Fri 2 Oct, 17:34 UTC11d ago 0 – 3 days 0
Tue 29 Sep, 20:34 UTC14d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is LocalServer?

LocalServer is offline at this moment; the last signal was 8 days ago.

What is the ranking of LocalServer?

The last seven days of player hours place LocalServer at #12,181, in the top 54% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry LocalServer?

These Top Rust Servers lists count LocalServer among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on LocalServer?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags LocalServer publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on LocalServer?

LocalServer uses a procedural map, which the game generates.

What does LocalServer run for rules and settings?

No gather rate is given in the name LocalServer. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What Rust version is LocalServer on?

On Windows, LocalServer operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of LocalServer?

A region is not published by LocalServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 5.18.103.76:28015.

How reliable is LocalServer?

LocalServer is offline now; the last time it was seen was 8 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 27 September 2026.

Wipe schedule

What can you expect on wipe day on LocalServer?

Recent wipes saw an average peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.

How often does LocalServer wipe?

Wipes on LocalServer follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 4 hours ago.

Joining the server

What is the process to join LocalServer?

Use the console: open Rust, press F1, and type client.connect 5.18.103.76:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build The game build is 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.