RS-14412Modded server
Test
Offline 5.18.236.67:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
Currently, Test is offline; the last sighting was 24 days 10 hours ago.
How is Test ranked?
Ranked #14,412 on seven-day player hours, Test is in the top – of all ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; v2556 (Protocol): This server runs protocol 2556; match it to connect; cs104071 (Build): Game build: 104071; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
The name Test does not state a gather rate. No group limit is published. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on Test?
On Windows, Test operates Rust network protocol 2556 and build 104071. The protocol must match for you to join; Steam will update your game.
What is the location of Test?
A region is not published by Test; the region code is eu2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 5.18.236.67:28015.
Is Test currently online?
Test is offline now; the last time it was seen was 24 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe schedule
When does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 52 days 21 hours ago.
How to join
How can I connect to Test?
To connect, start Rust, hit F1, and enter client.connect 5.18.236.67:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.